Workshop on building VR applications with Unity

Riccardo Galdieri held a workshop between 24-25 of May, 2018, in Brasov, at ICDT’s L6 laboratory, on the development of the pipeline of every virtual application, how to efficiently create assets (download, low-poly workflow, high-poly workflow and retopologization, sculpting, photogrammetry), how to develop a strong cooperative structure and how to approach the design based on the available resources and the target audience and devices. Over 20 students and personnel of the UTBv attended the workshop.