Membri
Iată câțiva dintre cei mai importanți membri ai celor 3 parteneri ai consorțiului eHeritage (Universitatea Transilvania din Brașov – UTBv, Jožef Stefan Institute – JSI, și Scuola Superiore Sant’Anna – SSSA):
Involved in the research and development of Virtual Reality systems with application to Cultural Heritage domain.
His professional interests are closely related to Virtual Reality, Augmented Reality and e-learning.
She likes to design and implement ICT applications to be used for education and communication in relation to cultural heritage.
His research activities focus on the design and development of complex VR systems.
Researcher at Jožef Stefan Institute, his interests are in artificial intelligence, intelligent agents and mobile technologies.
His domains of expertise are robotics, parametric mechanical design, scan techniques and 3D reconstruction, motion tracking systems, and mechanisms and machine elements.
He has an extensive professional experience as a coordinator of 10 research projects of which 2 European (FP5 and FP6).
His interest are in computer-aided simulation, prediction of interaction, interaction and cognitive development of virtual reality applications – haptic simulation and visualization.
Licensed engineer in computers and automation, currently works as lecturer. His interests are in photogrammetry, 3D reconstruction and bio-signal analysis.
He is interested in 3D modelling and animation, with a focus on dedicated tools such as Unity, Blender, 3D Studio Max, Google Tango and others.
Licensed engineer, working as a researcher in the VRRD department. He is interested in CAD & VR technologies and their application in digital heritage.
Member of the UTBv research team in more than 20 international and national projects, he is interested in extending his knowledge in digital heritage technologies.
His research interests are robotics, 3D animation, immersive virtual reality and adjacent fields of study.
He is interested in building useful applications with web services, simulation technologies and FPGA hardware design.
Her research interests are computer vision, eye-tracking research and virtual reality applications.
She offers financial and administrative support to international projects run by UTBv.
Highly experienced researcher, works with Unreal Engine and Unity among many others.